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Map to Bmp A3 Online

Caution
- This is a method that I personally use.
- This may be not a precise way.

1. Open the map file in a hex editor. (ex. Temoz(..\ZoneData\map\1))
2. Necessary data is 262144 bytes from the end of the file.
3. Separately 262144 bytes in each 4 bytes, and then do the following.
- a. The first byte X 0x8000
- b. Express the result in reversed hex 3 bytes.
- c. Attaching to continue the 3 bytes of the result.
4. 196608 bytes of data are generated as a 3rd result. I called this BITMAPLINE.
5. BITMAPHEAD = '424D380003000000000036000000280000000001000000010000010018000000000002000300120B0000120B00000000000000000000'
6. BMP = BITMAPHEAD & BITMAPLINE
7. Save the results(BMP, 196662 bytes). Extension to the bmp.


Result of files that have been converted map number 1 to bmp.
bmp


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